It's been awhile since I gave a non-nonsensical interpretation of goings-on.
-In early February, Gamasutra published a piece on the physicality of immersion. Initially it was meant to be the first of three, the second exploring psychology of play and the third exploring a values-free discussion of media effects. I'm still looking at doing some very cool interviews for those articles - but they're on hold.
-I got swamped with teaching. It's been a lot of fun, and extremely gratifying, but was initially given over a hundred students where I'd planned for about half that.
-Today the Games Education Summit accepted a talk I proposed for what I've done with DigiPen's ethics class. In short, I've been using extant media studies work, as well as effects research, to create something I'm really proud of.
-Dating can die in a fiery plane crash, screaming as it tries scooping its metal-punctured intestines back inside. Which I find to be an entirely healthy and productive attitude thank you very much.
-I wrote a novel. I'm still letting that stew before I go to a second draft. Now I'm reading and writing a lot of poetry. Neither of these has helped my writing as much as intently grading about 300 papers over the last 3 months. If your professor friends ever offer to let you grade their papers, I'd recommend you take them up on it. Oh God, please take them up on it.
-I'm working on an ultra-secret project that involves designing something interactive and unlike anything you've ever seen before. But I also have a backup project that involves nonfiction.
That's it. Carry on.